HP: d8 + 2/level
Proficiency: All weapons, all armor, Strength saves, Physical skill
Extra Attack: Gain a second attack at 5th level and a third at 9th level.
Path: Choose one of the following fighting styles at 3rd level.
+Proficiency to unarmed damage (passive)
Make [Proficiency] unarmed attacks (bonus action)
Defense = 10 + Dexterity + Intellect or armor bonus
+Proficiency to one-handed firearms (coat pistol, revolver, .45 pistol) damage
Firearms stunt – Coat pistols, revolvers, and .45 may knock prone or shove as a standard unarmed attack
Reload one-handed firearms as no action (instead of minor for .45 pistol, standard for revolvers)
+Proficiency to two-handed firearms (rifle, shotgun, drakkhen gun, battle rifle) damage
When firing battle rifle, may target 5′ x 20′ line instead of 10′ square
May reroll 1 or 2 on damage dice for two-handed firearms; new result is final, even if it’s another 1 or 2
+Proficiency to knife or one-handed sword damage (passive)
Gain cover bonus (+2 Defense) when triggering opportunity attacks by movement
If anyone has ideas for other fighter paths (or ways to beef any of these up) I’m all for ’em!
STILL TO DO: The flying ace, mystic, scientist, scoop, and scoundrel classes.
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